MobA11y Blog

N-ARIA: Native Mobile Accessibility, part 2 of 9

Testing Effort Against User Impact

MobA11y ·

Testing Effort vs User Impact: eight settings placed on Simple and Impactful axes

Every accessibility setting matters to the people who rely on it. What differs is how long each one takes to test and how badly a failure blocks someone. Plotting both shows where to start, so nothing waits too long.

SettingTesting effortWhen it fails
Increased ContrastSimpleText gets harder to read
Text SizeSimpleWords truncate and layouts break
Voice ControlSimpleControls with no name can't be spoken
Reduced MotionMediumAnimation can cause real discomfort
Keyboard OnlyMediumActions can't be reached
Switch ControlHarderActions can't be reached
Color ContrastHarderText and icons can't be seen
VoiceOver and TalkBackHardestA whole screen can be unusable
The same chart showing only Voice Control, Keyboard Only and Switch Control

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